Flash (Flash Interface)
LibXR::Flash provides a cross-platform abstract interface for accessing flash memory, supporting block erase and write operations. It is suitable for non-volatile storage devices such as NOR/NAND Flash, EEPROM, and NVS.
Interface Definition
class Flash {
public:
Flash(size_t min_erase_size, size_t min_write_size, RawData flash_area);
// Erase the specified region (starting offset and length)
virtual ErrorCode Erase(size_t offset, size_t size) = 0;
// Write data to the specified offset
virtual ErrorCode Write(size_t offset, ConstRawData data) = 0;
// Read data from the specified offset
virtual ErrorCode Read(size_t offset, RawData data);
// Get the minimum erasable block size
size_t MinEraseSize() const { return min_erase_size_; }
// Get the minimum writable block size
size_t MinWriteSize() const { return min_write_size_; }
// Get the size of the flash
size_t Size() const { return flash_area_.size_; }
};
Usage Notes
- Backends are typically organized around
MinWriteSize()/MinEraseSize()granularity. Upper-layer layouts should be designed with those limits in mind, but the exact front-door acceptance rules remain backend-specific. Read()already has a common default implementation in the base class; platform backends usually only need to implementErase()andWrite()unless they require special read behavior;flash_area_points to the actual memory region or flash-mapped address used for storage;- This interface can be used as a foundation for implementing parameter storage, file systems, log management, and more.